About this mod
Enhances combat AI to introduce more engaging fights with more challenging foes by decreasing idle times and increasing dodge and attack chances.
- Permissions and credits
- Changelogs
Responsive Combat AI seeks to redefine the combat AI in Oblivion Remastered. Originally AI was sluggish and slow, especially among bandits, human enemies, and wolves. This seeks to enhance combat AI to make it more fun and engaging with less predictability.
What this mod does:
- Lowers idle times between attacks, power attacks, and evasive dodge behaviors. Enemies before would attack and then stand for sometimes seconds at a time, as if they weren't actually fighting for their lives. Now enemies fight as if their life depends on it. They chain attacks, fast and consistently.
- Increases dodge chance. I'm unsure of how this really works, but it should increase their behavior in evasive maneuvers, mainly in creatures that dodge, like wolves.
- Increases to attack and power attack chances. Enemies and creatures will now more frequently attack, whereas before some enemies had a 20% chance to attack and 30% chance to dodge, still leaving a 50% chance to stand and do nothing for an additional idle time of 3 seconds before rerolling the chances. Enemies will utilize power attacks more frequently and make quick use of your stagger, to end you swiftly.
- Increases block chances. Block chances have been increased 100% mostly across the board, sometimes more. Not to be mistaken to 100% chance, but a 100% increase. For example, a bandit has a 20% chance to block. Now they have a 40% or more chance to block on every roll.
- Affects most animals and human enemies.
Compatibility
Should be compatible with most mods, even Animal AI behavior mods, but load this last in your load order for best results.
INSTALLATION
- Drag Reponsive Combat AI.esp into Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data
- Add Reponsive Combat AI.esp to the bottom of plugins.txt in Oblivion Remastered\OblivionRemastered\Content\Dev\ObvData\Data