I have the same issue. I installed the mod, tried it, uninstalled it and it made all my 'normal' ammo types '0' meaning that I can now no longer play the game without the mod enabled.
Can we get more information on WHAT ammo/if this is toggleable/etc in the Desc? Does this work for both heavy and lightbowguns?
I've tried at LEAST 4 times since the "1.0.2 structure update" both installing it via FMM and following through completely with the LooseFileLoader and restarting (and completely removing it when it's.. not infinite? I've tested shooting a few times with Paralasis/sleep/etc and it doesn't restock or have an infinite symbol) and I've even tried fresh installing it with Reframework and the natives folder.
There is little description besides "it makes it work like the rest of the ammo" and I'm not sure if it's supposed to restock at a certain point or be infinite or if It's just straight up broken right now.
Hey, it will make all your ammo infinite with a cute little infinite icon right beside ur ammo select. Like Normal,Pierce,Spread. No toggle.
Regarding your installation struggles,I dont use Fluffy but I had someone confirm a few comments down that FMM works, I dont know if they changed something but I doubt it. You will need to enable the loosefile loader even with fluffy but I think the mod manager tells you that.
Manual installation is just extracting with 7zip or winrar and moving the folder to your root Monster Hunter Wilds directory. The path is gonna look smth like this Your SSD:\Steam\steamapps\common\MonsterHunterWilds
try this too(copy from MH modding discord) Launch Monster Hunter Wilds REFramework should launch on it's own. Go through the menu's and Enable Loose Files. CLOSE REFramework. (DO NOT CLOSE MH WILDS) The reason is so REFramework can save the settings. Close Monster Hunter Wilds
Eyyy! So that method from the discord worked! I get to see the lil' infinite symbols to confirm it's working -
I apologize for the problem! The mod manager does tell you need to enable it, but REFramework didn't save the settings just by restarting the game (as a few other guides say 'just restart your game' and not 'close this but not mhwilds')
I think something broke with this mod. Its causing new monster items to show up bugged. Such as HR Zho Shia and Mitzu. All have broken mats with no name and dont appear in the material box?
As someone else said, you can't use Tranq Ammo when using this mod. It appears as infinite in the shop and item box but you can't equip it no matter the weapon.
Hey, I tested this with the Szelatya Clairgun, I walked up to the shop, bought 8 and went out and was able to fire them. You most likely have 0 in your box, you need atleast 1.
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I installed the mod, tried it, uninstalled it and it made all my 'normal' ammo types '0' meaning that I can now no longer play the game without the mod enabled.
buy those bullet
https://www.nexusmods.com/monsterhunterwilds/mods/187?tab=posts
nvm it worked!
I've tried at LEAST 4 times since the "1.0.2 structure update" both installing it via FMM and following through completely with the LooseFileLoader and restarting (and completely removing it when it's.. not infinite? I've tested shooting a few times with Paralasis/sleep/etc and it doesn't restock or have an infinite symbol) and I've even tried fresh installing it with Reframework and the natives folder.
There is little description besides "it makes it work like the rest of the ammo" and I'm not sure if it's supposed to restock at a certain point or be infinite or if It's just straight up broken right now.
it will make all your ammo infinite with a cute little infinite icon right beside ur ammo select. Like Normal,Pierce,Spread.
No toggle.
Regarding your installation struggles,I dont use Fluffy but I had someone confirm a few comments down that FMM works, I dont know if they changed something but I doubt it. You will need to enable the loosefile loader even with fluffy but I think the mod manager tells you that.
Manual installation is just extracting with 7zip or winrar and moving the folder to your root Monster Hunter Wilds directory. The path is gonna look smth like this
Your SSD:\Steam\steamapps\common\MonsterHunterWilds
try this too(copy from MH modding discord)
Launch Monster Hunter Wilds
REFramework should launch on it's own.
Go through the menu's and Enable Loose Files.
CLOSE REFramework. (DO NOT CLOSE MH WILDS)
The reason is so REFramework can save the settings.
Close Monster Hunter Wilds
I apologize for the problem! The mod manager does tell you need to enable it, but REFramework didn't save the settings just by restarting the game (as a few other guides say 'just restart your game' and not 'close this but not mhwilds')
Mod autor just need to update it or you can try it own your own with mh editor
Could this be fixed?