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RMK

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rmk1234

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10 comments

  1. rmk1234
    rmk1234
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    Locked
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    Patch 2.0 status: This bug is fixed in 2.0, so this mod will be retired!
  2. Calistin
    Calistin
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    Is this still needed in 1.61 dlss?
    1. rmk1234
      rmk1234
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      Yes, that patch really only adds the DLSS 3 frame generation. No gameplay bug fixes. When a real patch is released I will make a stickied comment about if the mod is still needed (most likely it will be lol).
    2. Calistin
      Calistin
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      Okay thanks for the reply and the mod!
  3. anygoodname
    anygoodname
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    I'd say the bug is in the noisy landmines - it's not how it's supposed to work in the real world

    Anyway thanks for making it consistent across the game
    1. yRaven
      yRaven
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      Imagine a landmine warning enemies before exploding, it would be cool to see a mod that removes the warning.
    2. Acleacius
      Acleacius
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      No offense but it's technically not the mine, it's the built in Mine Locator in Cyberware.
    3. anygoodname
      anygoodname
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      You mean it's the V's augmentation generating the sounds on a landmine detection?
      In that case it makes sense, thanks for the note
  4. GG1313
    GG1313
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    I just tested it on Cyberpsycho gig without your mod and all the mines worked fine. Also, I didn't notice any strange behavior of the mines when going through the River quest before that. Is this a random game engine bug?
    1. rmk1234
      rmk1234
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      On the House on a Hill cyberpsycho? I haven't tested every mine in the game since noticing this so I don't know about the ones in River's quest, but it affects some mines and not others. In House on a Hill, the two mines at the main gate are bugged, as are all the mines in Dancing on a Minefield. In general I noticed it occasionally in other gigs before, so there are others, I just don't know how many.
    2. GG1313
      GG1313
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      Oh, I just tested it in the Badlands and it definitely didn't make any sound. After installing the mod, it makes sounds correctly. Thanks for the awesome mod!
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