This is a simple follower extension mod. The player will be able to take up to 10 humanoid and 10 animal followers from the normal conversation dialog. This mod can be used with any version of the Special Edition.
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Author notes
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File credits
Bethesda Softworks LLC, a ZeniMax Media company
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Changelogs
Version 2.9
The sitting animation used to bring Serana out of sneak mode has been changed to a different animation.
Sound effects have been added to MCM operations, and some of its functions have been modified.
Version 2.8
MCM has been modified to show the level of each follower.
MCM is now available in multiple languages. (Czech, English, French, German, Italian, Polish, Russian, Spanish, Japanese, Traditional Chinese, Korean, Brazilian Portuguese, and Turkish)
Added support for mods that reference the vanilla follower alias to display conversation dialogs.
Version 2.7
Change so that the Detachment Prevention feature is enabled by default for interiors.
Change the eye-catching image.
Support for Interesting NPCs SE (3DNPC). The installation status is determined automatically, and nothing changes in the non-installed state.
Version 2.6
An option has been added to the MCM to disable instructions to all followers to wait or follow.
Version 2.5
Changed so that when a follower is instructed to wait from a conversation, all followers will wait. However, followers with their own AI, such as Serana, are not eligible.
Fixed an issue where the follower would stand up when the player spoke to them while sneaking.
Version 2.4
Changed to make it easier for followers to react to the presence of enemies when their weapons are drawn.
Changed so that the followers do not chatter freely when the player is talking to someone else.
Version 2.3
Fixed an issue where the detachment prevention function was not working when drawing the weapon.
Fixed error logging in environments where PapyrusUtil is not installed.
Version 2.2
Changed to allow up to 10 animals to be brought along.
Version 2.1
Implemented the auto-save function of MCM.
Version 2.0
Requires SKSE and SkyUI and supports MCM.
Version 1.0
Not require SKSE.
Features
- Increase in the number of followers The player will be able to take up to 10 humanoid and 10 animal followers. Only NPCs that have been set up as candidate followers are eligible.
- Hostility prevention Reduces the power of physical attacks and destructive magic between the followers, making them less hostile. In addition, if they are antagonized, they will be instructed to stop fighting immediately.
- Detachment prevention It will automatically summon the followers when they become separated from the player.
- Trap activation prevention Only while sneaking, the pressure plate or tripwire will not activate even if the follower has not mastered the "Light Foot". Animals do not always activate the trap.
- Relaxation behavior Only when the player is sitting or crafting, the followers will act relaxed after waiting a few seconds.
- Death notice When the follower dies, the notification message will be displayed in the upper left corner.
- MCM (Includes automatic saving of settings) In MCM, it can modify the follower's immortality attribute and perform level synchronization. Additionally, it can adjust the settings for the detachment prevention feature. When PapyrusUtil is installed, the MCM settings will be automatically saved and restored to a new game.
- Miscellaneous
When the player tells a follower to wait, all followers wait. This can be changed in the MCM.
Followers do not have bows that can be shot infinitely.
Followers will not chat freely while sneaking or while the player has the conversation dialog open.
Precautions
After having a farewell conversation with the follower, do not talk to any other NPCs until the farewell notification is displayed in the upper left corner.
If you want someone to join the Blades, turn off the mod in MCM. After letting them join, turn on it again.