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LSofACO

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LSofACO

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About this mod

Expands and fixes vampirism mechanics, overhauls races and standing stones, expands the variety of available weapons, tweaks the economy and more.

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Changelogs
A personal tweak file that began by tweaking vampires and progressed to tweaking everything.

Rather than try to transform Requiem, I've tried instead to polish and expand.

Key points:
  • Continuation of abandoned Requiem mechanics (unique creatures, spell upkeep, gear expansion)
  • Dragonborn integration
  • Reversion to 1.9 armor mechanics
  • Removal of all daily powers
  • Races that are balanced and promote multiple and diverse playstyles
  • Standing stone group diversity and balance
  • Smoother (not necessarily easier or harder) difficulty curve
  • An economy in which hard currency feels more valuable than commodities for the unskilled
  • Nerfs of Minor Arcana’s and Fozar’s excesses
  • Avoid drifting back towards vanilla

I have given up on trying to use Nexus's word processor.

Description

Changelog for 3.3
(bugfixes, dwemer name change, silver mult nerf)

Changelog for 3.2
(mostly bugfixes)

3.1 fixed sound bugs on the new versions of Berserker Rage and Absorbing Grasp.

Changelog for 3.0

Changelogs for versions 2.2 and before are in the appropriate section on nexus.
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