The interior of the Slog building will be changed to a market.
Groundwork
Remove any existing furniture or installations in the building.
Remove or delete chairs, shelves, tables, beds, wall paintings, showerheads, ceiling lights and partitions.
Do not delete the construction light and wires, as they will be diverted as they are.
If you don't need it, you can delete it after input.

Please clean up the rest of the building nicely.
You don't need to remove the debris on the floor. If it bothers you, you can remove it.
If there is an Object that cannot be deleted, please use Scrap Everything or similar.



Remarks
After input, several lights and signs have not been turned on.
Please check in workshop mode.
Or press and hold the E key to select the entire building, then shake it slightly sideways to cancel the selection.
The import settlement still shows the light sphere from the Settlement Objects Expansion Pack(Gray sphere).
Once you activate the workshop mode, the sphere will disappear.
There are a total of 12 stores available for placement.
Assign a mat on the store floor ground in workshop mode.
Craftable Takahashi is recommended for placement as a clerk in a noodle shop.
The concept of this blueprint is a scaled-down version of Greentop Parking Deck, which I made in the past.
I made it as I wanted, so it was too heavy and not versatile.
I think this size is best, as it's not too big and still allows for expandability.
Hopefully, it will become a part of the settlements you build.
Thank you mod creators.