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TheSpiralArchitect

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TheSpiralArchitect

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36 options for user generated radio stations, based around genres, in-game factions and other lore-probable radio sources

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I love mods like 2029 Radio, PipPOD and Personal Radio: They’re mods where users can provide their own music, radio theater, speeches, ads or anything else and make the perfect station for themselves, without having to go into the Creation Kit. They’re wonderful ideas, implemented well. However, I feel like players can still be sorta limited when it comes to having the types of stations they want. Thus, I thought it might be a decent idea to create a mod that allows users to select from different themed, personalized stations, allowing them to run multiple personalized stations at once. IDK, I just like having individual stations built around specific genres/themes.

This is the FO4 version of this mod. I also have one for FOLON that is smaller, with the Boston and American references/stations deleted or renamed. I wanted to include everything in one mod, but the number of options already feel overwhelming for one mod, and I didn’t think that people looking for a custom FOLON station would look in a bundle in the FO4 category.


This mod gives the user options for using up to 36 stations at once. I don’t see anyone using more than two or three at a time, but I wanted to give everyone as many options as possible.
  • 18 of them are themed around genres (ambient, avant-garde, blues, country, classical, dance, easy listening, electronic, folk, hip-hop, jazz, lo-fi, metal, pop, punk, r’n’b/soul, rock and synth). These genre stations are functionally identical to the genre stations from the FOLON bundle I made. The only difference is that the stations here are named in a way that they’re more appropriate to Boston.

    
  • Three of them are fully generic stations (a pirate radio station, one supposedly playing top requests and one just called Radio Commonwealth
  • Seven stations based around in-game factions: the Atom Cats, BOS, Enclave Remnants, Gunners, Minutemen, Raiders and the Railroad. Note: The Railroad station sends out an emergency morse code message until the player establishes Mercer Safehouse and stabilizes the faction's future. After then, it will play your tracks.

The last eight are stations centered around things that just kind of make sense for the world.
  • One is a holiday station (Mr. New Vegas is stuck in my head, even though I didn’t use his station name).
  • One is what I imagine is a broadcast from a RobCo network, originating in Vegas, that probably features Robert House’s personal playlist (but only your imagination matters).
  • One is the student radio station for the Commonwealth Institute of Technology, and it’s up to you whether the station was kept active by some ghoul former students or if it is used as a front by the Institute to obfuscate where their classical frequency comes from.
  • There’s a station from the Chinese PLA group that established a station in DC.
  • I also put in a Galaxy News affiliate for the New England Commonwealth.
  • The people of Far Harbor can finally have their own station.
  • I added a regional version of CONELRAD from after the different states started balkanizing more that’s known as COMERAD: Commonwealth Emergency Radio.
  • Finally, there’s a station established by Vault-Tec, probably to try to make the organization seem friendly.






Yes, I’ve stated how weird I am about certain genres and time-periods in Fallout, but this is about your own stations in your own playthroughs. It’s your computer, so it’s your lore.

You can choose any of the 36 stations you want, in any configuration. They’re hopefully compatible with every other custom station mod (including the three I mentioned above), since I tried to use unique frequencies. For this bundle, I'm using between 94.001-94.051.

Each station lets the user put up to 40 of their own tracks into the game. You’ll need to rename your tracks to between 01-40.wav (or 01-40.xwm, if you want to save space and use the LazyAudio or Yakitori Audio Converter). Below is where you would place each collection of tracks. There are 40 silent placeholder .wav files in each directory to begin with, just in case you don’t have a full 40 tracks you want to use for a specific station. Each placeholder track is 250 milliseconds long, so they shouldn’t really interrupt the flow if you don’t have the station completely filled with your own music.

I strongly recommend using software like MP3Gain, DBPowerAmp (My fav), FFmpeg, Foobar2000 or others to normalize the volume of tracks you select. Fallout 4 generally seems to have musical tracks down at -18db.

None of these stations have track shuffling. I made the decision when this was going to be a six station mod that I was probably not going to add song shuffling. By the time this bundle reached ten stations, it became definite. Now, there is literally no chance of adding that scripting. There are simply too many tracks from too many stations.

If you would like the option to have these stations play in the radio settlement items, it appears that there IS a mod that will allow you to choose which station is playing: Turn that Dial - Tuneable Radios. I haven't used this yet, but I'm optimistic about it.

I recommend looking at the Articles pages for listings of which stations use which directory names, how to quickly and easily rename your audio tracks in an instant and how to convert files to wav or xwm.

OSZAR »