File information
Created by
MsValerie-DrifterUploaded by
MsValerieVirus scan
About this mod
Adds a small standalone SIG MCX Shrike.
- Requirements
- Permissions and credits
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Translations
- Mandarin
(I don't have the drive to make nice mod pages anymore)
That's right, another SIG MCX variant.
Just a small, standalone firearm using of my Virtus animations with this equip. Personally I like this MCX set up the best, if I ever end up finally buying one it'll be just like it. No "tacticool" stuff, just simple practicality.
This is a, "what you see is what you get" kinda mod. Something nice and simple, and for those who thought the Virtus was too big of a download.
Some Notes:
-Comes with Tactical Reload and no Tactical Reload options.
-Uses vanilla 556 despite 300blk markings for simplicity and compatibility.
*If you're like me and this bothers you, and assuming you have my Virtus or Hypers MK18 mod, follow this:
·Right click the Shrike esp, go to add masters and add the Virtus/MK18 as a master.
·Go to "Weapon" category near the bottom, find the ammo values also near the bottom, using the drop down find the 300blk values for the Virtus/MK18 and set it as the ammo you'd like the Shrike to use.
·Do the same to the magazine in the "Object Modification" catagory. Save and you're done.
If you get lost along the way just find me in my server on my profile and I'll help guide you.
-Didn't use 7Zip because windows occasionally false flags 7Zip files. Sorry for the inconvenience.
On that note the packed files wont work with the next gen update, if you want to use this, grab a BA2 unpacker and extract the files then use them loose. It should work after that.
- Glass for AMD gpus is good to go, tested it on my spouse's AMD PC.
(FWIW, all you have to do is add a cubemap to the glass mat file to fix the purple missing texture bug.)
-Craftable at the Chemstation.
Q & A:
Q: It's too small/empty?
A: I think it's fine as is, not everything has to be this grand thing.
If you're still unhappy, please bother your favorite bloat modder or learn to use XEdit/nifskope (its easier than you think).
*FWIW, this basically lined up 1:1 with my Virtus mod and has everything you'd need set up in the esp/files to add whatever your heart desires.
Q: Why not make it an add on then?
A: Because too many people complained about the Virtus size being too big. So here's an real small, non-intrusive, less committal alternative.
Q: Did we need another MCX mod?
A: I dunno, do we need more weapon mods that look like "Great Value" version of their irl counterparts, AR #15, IdEaL/MoMmY presets, or "lusty" X replacers? ¯\_(ツ)_/¯
Q: How come no comments or bug reports?
A: Because people are more inclined to be rude than civil, and truth is, sharing things over the years here has given me terrible social anxiety. If you have any issues or questions, find me somewhere on discord, or DM Drifter to have him bother me if you've tried nothing and you're all out of ideas.
Q: Can I port it to Xbox?
A: Maybe? Ask before you try tho.
DM Drifter somewhere or myself on discord for permissions.
Other:
Our Policy.
Just kidding, enjoy the mod if possible and be kinder to one another, it's all I ask.
Next stop, the LVAW! ( ͡° ͜ʖ ͡°)
(Also just kidding that's Drifters gun.)
(Other mods: Scorpion, Virtus, Gerber Stuff, Katanas, CRKT Knife, Wasteland Stick.)
Credits:
·Me: Funded, Implication into game, Esp creation,
Sighting, Directories & packing, Nif work, Meshes & textures,
Creating materials & reticles.
·Drifter: Rigging, 3dMax & converting to nifs, All the substance stuff, Adding
tactical reload, Sound implication, Setting up animations/subgraphs.
·Dima Suvorov: Creating the amazing, original model.
·Neto: For the animations.
Cy Mantracker Johnson - Can really track a man down for hittin'.
All credit for the sounds goes to Activision/Infinity ward.